Experiments in 360


As part of expanding the toolkit of design and communication tools, we recently embarked on another adventure with Liam Frederick, this time with immersive videos. Launching experiments in 360 time lapse videos, we positioned a camera in several locations in a recently completed Pliskin Architecture designed office space in Morrisville, North Carolina. The camera captured moments in the life of the office, as employees had breakfast around the bar in the pantry, and as they took a break from work to slowly fill up the over sized coloring wallpaper.


The videos, shot shortly after a recent photo shoot conducted in the space, are part of an ongoing process to document the spaces and how the company’s employees embrace their new work environment. To fully enjoy these time-lapse videos, make sure to navigate around the shots, look left, right, up, and down, to appreciate the different features of the spaces and their daily use. These will hopefully be added to an ongoing documentation project the company has undertaken to capture a day in the life of their employees.

Model Shop is Open


To further our computational capabilities, we’ve added 3D Printing to our arsenal this month, to cap a year of growth and exploration. The Tinkerine Ditto Pro got its run last week, printing the massing model for the Mixed-Use High Rise in Flushing, Queens. Our hope is to employ rapid prototyping to our design process, further expanding our development and communication tools – as our practice evolves, we hope to match it with an increased sense of curiosty and exploration, exploring design concepts with new tools and technology, both digital and physical, further refining our ‘spacecraft’.

Meet our new #intern

A photo posted by Pliskin Architecure (@_panyc) on

Fun with Normals

Here’s a look at some of the fun we’ve been having misusing a few of the render channels you can get out of V-Ray. The render ID channel gives you unique colors for each discrete object, while the normals channel colors objects based on orientation. A bit of overlay photoshop blending, and you end up with some pretty fun images.

15_0827_LOBBY OPT3E V5-Composite

UNTITLED 2

For this last image, we decided to get really psychedelic-tropical and animate it. Its always interesting to find different ways to use the representational techniques at our disposal and play around with our tools every once in a while to test if we can get something different out of them.

Normals

Virtual Reality Test Drive

Not all clients are created equal. Specifically when it comes to visualizing a design before it is built. Plans, sections and other architectural projections describe space in almost clinical terms. 2D renderings, as advanced as they can be, are always flat, and almost always exaggerated – they can be a simplified and optimistic expression of our goals for the space. The combination of technical drawings and pretty renderings tell part of the story, and not all clients can piece together a full understanding of their space.

Virtaul Reality View 1
For the Phase II of the global headquarters of an international software company, we decided to test a new tool to try and bridge that gap. With the help of Kai Liang of KX-L and a Samsung Oculus VR headset, we took the client for a virtual test drive in the physical space. Kai’s team took our model and created 360° views of the entrance spaces and the open offices, which allowed the client to engage with space, furnishing, finishes and lighting, while surrounded by real views through the office windows. 4 different members of the client team tested this out – each reacting differently, and teaching us a thing or two about what our different tools are and aren’t able to communicate to an audience varied in architectural expertise.

Virtual Reality View 2